1 in every 8 people in the world lives with a mental disorder [4]. They are affected by inaccessibility from both a civil right and business perspective. They experience stigma and exclusion most of the time. This thought-provoking fact inspired us that in our immersive experience and make a room in which our audience can experience a future classroom in year 2045 which adapts to their preferences in both in physical space and learning methods.
Year
2023
Topic
Festival of the Future
Services
AR Developer, concept & creation
Project
Beyond Barriers
Description
The goal of this project was to create the opportunity for visitors to experience what an ideal & fully inclusive callsroom could look like. We based it on a questionere and personal experiences & difficulties. To deal with the technical discrapancy between current tech and 2045 we choose a mixed fedality apraoch. We used Ipads with lider sensors to show digitalised elements and as a frame into the future. Furthermore a paper prototype was used to create Physical immersion.
My role was the git manager & AR development. We created the app using Vuforia and Unity to project additional content on top of the real classroom. We included 5 Modes for the users to adjust the classroom to their needs. One to change wall color and design, one to alter the view out of the windows, one to scale the presentation & add subtitles, one to adjust sound volume from classmates & professors, and lastly a fully diminishing reality mode that blocks out everything besides the professor and presentation. The final app was then build for Ios and Android devices to allow for a variety of devices to showcase at the event.